Scorched 3D: Multiple vulnerabilities — GLSA 200511-12

Multiple vulnerabilities in Scorched 3D allow a remote attacker to deny service or execute arbitrary code on game servers.

Affected packages

games-strategy/scorched3d on all architectures
Affected versions <= 39.1
Unaffected versions >= 40

Background

Scorched 3D is a clone of the classic "Scorched Earth" DOS game, adding features like a 3D island environment and Internet multiplayer capabilities.

Description

Luigi Auriemma discovered multiple flaws in the Scorched 3D game server, including a format string vulnerability and several buffer overflows.

Impact

A remote attacker can exploit these vulnerabilities to crash a game server or execute arbitrary code with the rights of the game server user. Users not running a Scorched 3D game server are not affected by these flaws.

Workaround

There is no known workaround at this time.

Resolution

All Scorched 3D users should upgrade to the latest version:

 # emerge --sync
 # emerge --ask --oneshot --verbose ">=games-strategy/scorched3d-40"

References

Release date
November 15, 2005

Latest revision
August 10, 2006: 03

Severity
high

Exploitable
remote

Bugzilla entries