TinTin++: Multiple vulnerabilities — GLSA 201111-07

Multiple vulnerabilities have been reported in TinTin++ which could allow a remote attacker to conduct several attacks, including the execution of arbitrary code and Denial of Service.

Affected packages

games-mud/tintin on all architectures
Affected versions < 1.98.0
Unaffected versions >= 1.98.0

Background

TinTin++ is a free MUD gaming client.

Description

Multiple vulnerabilities have been discovered in TinTin++. Please review the CVE identifiers referenced below for details.

Impact

Remote unauthenticated attackers may be able to execute arbitrary code with the privileges of the TinTin++ process, cause a Denial of Service, or truncate arbitrary files in the top level of the home directory belonging to the user running the TinTin++ process.

Workaround

There is no known workaround at this time.

Resolution

All TinTin++ users should upgrade to the latest stable version:

 # emerge --sync
 # emerge --ask --oneshot --verbose ">=games-mud/tintin-1.98.0"
 

NOTE: This is a legacy GLSA. Updates for all affected architectures are available since March 25, 2008. It is likely that your system is already no longer affected by this issue.

References

Release date
November 20, 2011

Latest revision
November 20, 2011: 1

Severity
high

Exploitable
remote

Bugzilla entries